Today, on July 25th, 2013, the first game of Praxis was played. It was a complete gridlock and I decked out and didn't have code written to deal with that.
But it was delightful.
LOTS of work to go. I wrote down a whole bunch of things to fix and improve. But no major bugs happened, so they're mostly cosmetic/balancing.
Here's where the fun starts. And boy I'm excited. I hope you are too (:
-J
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