Last night I finished programming the initial 30 cards I'll be using to make two "design decks" to establish some game tempo and some criteria for balancing cards in the future. I was able to play a game (albeit very buggy, you should see my notepad full of "things to fix")! Very cool stuff. Buildings and their abilities still need to be programmed though -- but it's fun to finally be actually playing the game instead of looking at a code screen like I have for the last two weeks.
More updates on what I'm doing soon enough, and I'll probably start getting some more intricate story detail drafts on here soon too.